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Building with AI

How to Come Up With an App Idea People Actually Want

Find an app idea in your everyday frustrations. Use the unique + useful filter, be your own first user, and test demand before building too much.

9 min readBy Nina Kolari

To come up with an app idea people actually want, start with a frustration, pain, problem or desire you understand. Notice what you already work around, decide who else experiences it, and find one useful improvement over the current options. Then test that improvement with real people before building a big product.

Most of my successful app ideas have come from something much less glamorous than a brainstorming session.

Something annoyed me. Something was harder than it needed to be. Or I wanted something to exist and couldn’t find a version that worked the way I wanted.

That is where I would start.

You don’t need to invent a category. You need a problem you care enough about to keep solving after the excitement of making an app wears off.

Where do good app ideas come from?

Good app ideas often come from the gap between what you want to do and what the available tools let you do comfortably.

Look at your own day. Where are you copying information between apps? Rebuilding the same checklist? Paying for a complicated product because you need one tiny part of it? Putting something off because the process is irritating?

Those moments contain information. You know the trigger, the workaround and what a better result would feel like.

Paul Graham makes a related argument in How to Get Startup Ideas: notice problems, particularly ones you have yourself, instead of trying to manufacture startup ideas in the abstract.

But the starting point doesn’t have to be painful. Desire counts too. You might want a more enjoyable way to practise a skill, remember a trip or organise something you love. People want relief, but they also want pleasure, progress and a sense of control.

How do you turn everyday frustration into an app idea?

Keep a short problem log for a week. Every time you think “there must be a better way,” write down what happened before you imagine the app.

Use these five fields:

Field What to write
Situation What were you trying to do?
Friction Which exact step was annoying or difficult?
Current workaround What did you use instead?
Consequence What did it cost in time, effort, money or enjoyment?
Better outcome What would make this noticeably easier?

Here are three hypothetical examples. These are starting points to investigate, not validated business opportunities.

Frustration Possible narrow app First useful result
A podcast host hunts through email before every interview A guest preparation tool One usable guest brief from supplied information
A traveller keeps rewriting packing lists A reusable packing checklist A list adapted from a saved trip template
A freelancer forgets what was agreed on a call A call follow-up organiser A reviewed list of actions, owners and dates

Notice how small those first results are. The podcast tool doesn’t need to become a media company. The packing app doesn’t need flight booking. The follow-up organiser doesn’t need to replace every project management tool.

Choose the part you most want fixed.

Should you solve your own problem first?

Yes, especially for your first app. Being your own first user gives you a practical way to judge whether the product is useful: you can use it in the situation that inspired it.

If you care about the problem, there are likely other people who care too. That is a reason to look for them. It isn’t proof that they want your exact solution or will pay for it.

Use your own experience to form the hypothesis. Use other people’s behaviour to test it.

Also decide what kind of project you want. A personal tool can be worthwhile because it helps you. A business needs evidence that other people will adopt it and that you can reach them. Those are different standards of success.

I cover the wider possibilities, including personal tools and workflows, in Building With AI.

How do you know which app idea to choose?

I use a simple filter: unique + useful.

Useful means the app creates a result someone cares about. It might save time, reduce effort, help them earn or keep money, remove a frustration or make an experience more enjoyable.

Unique means there is a meaningful reason to choose your version. It doesn’t mean nobody has ever built anything in the category. Your difference could be who it serves, the steps it removes, or how well it fits a particular situation.

Ask these questions before you commit:

  1. Do I actually care about this problem?
  2. What can someone accomplish with my app?
  3. What do they use today, including doing nothing?
  4. Why would my version be useful enough to try?
  5. Where can I find people with this problem?
  6. Can I deliver one complete result without building the whole vision?

Write evidence beside each answer. “Everyone needs this” isn’t evidence. “Three independent tutors showed me how they track missed sessions in separate notes” is something you can investigate.

If you don’t care, don’t build it. An exciting revenue screenshot from somebody else’s app is a weak reason to inherit a problem you don’t want to spend time on.

What if your app idea already exists?

Study the alternatives before abandoning the idea. Existing apps tell you what people can choose today. They don’t tell you whether your specific audience is happy with those choices.

Read reviews, try the workflow and speak to users. Look for a gap that matters in practice. “Mine will be better” is too vague. “Mine lets a solo tutor record a missed lesson and create the next-session reminder in one place” is testable.

My guide to what to do when your app idea already exists walks through that comparison. If your audience is still too broad, narrow it to one shared situation before you build.

Can AI help you find app ideas?

AI can help you organise observations, explore variations and challenge assumptions. Give it problems from your life instead of asking for a list of profitable apps.

Try this prompt:

Here are five frustrating tasks from my week. For each one, identify the person, situation, current workaround and desired outcome. Suggest one small tool that could help. Separate what I told you from your assumptions. Then ask me which problem I care about most. Do not invent demand, revenue or customer interviews.

Treat the output as a set of possibilities. An enthusiastic response from AI is not customer evidence. A real person using your solution for a real task tells you much more.

What should you do before you start building?

Choose one idea and run one small test. Speak to people who experience the problem, examine their current workaround, and ask for a concrete next step such as trying a manual version.

For the full process, read How to Validate an App Idea Before You Build It. If you need help with the conversations, use these app idea validation interview questions.

Then build a first version that earns its place in someone’s life. My preference is Simple, Lovable, Complete, with a feature list small enough to finish.

Ship ugly and fast, but useful. Someone should be able to get the promised result today.

Frequently asked questions about finding app ideas

How do I find an app idea if I have no ideas?

Stop trying to name apps for a few days. Record awkward tasks, repeated questions and things you wish were easier. Ask people in a field you know to show you a recent frustrating task. The details usually give you more to work with than a blank brainstorming document.

Does an app idea have to be completely original?

No. It needs a reason to exist for its intended user. A familiar kind of app can still be useful when it removes an important obstacle for a specific audience. Explain that difference in terms of the user’s result, then check whether the difference matters to them.

What makes a good first app idea for a beginner?

Choose a problem you understand, a user you can reach and an outcome you can deliver with few dependencies. A tool that helps one person complete one task is easier to learn from than a marketplace that needs two groups to join before it works.

Can a small app idea become a business?

Possibly. Investigate who would pay, what they already spend, how often the need occurs and what serving them would cost. A narrow starting point makes testing easier, but being small doesn’t automatically make a product profitable.

What if I have too many app ideas?

Pick the idea with the clearest problem and easiest next test. You are choosing where to learn next, not promising to spend the next five years on it. Put the others in a note and finish the test before starting another build.

Should I keep building if I lose interest?

First separate a frustrating build session from no longer caring about the problem. Technical friction can be fixed or simplified. If you don’t want the result anymore and there is no meaningful user demand, continuing out of guilt won’t improve the idea.

Do I need to know how to code before choosing an app idea?

No. Start with the problem and the desired result. Once the first version is clear, use my beginner guide to starting vibe coding to move into building. Expect to learn and test as you go.

Choose one annoying thing from your week. Write down who experiences it, how they handle it now and what would make it easier. You have enough to begin. If the hard part is letting anyone see the first attempt, read how to start before you feel ready.

Sources and further reading